Curriculum Vitae#
Professional Experience#
Software Engineer, Private Company, Tangerang Selatan
April 2022 - Present | Full-Time
- Set up secure file sharing and version control on AWS.
- Improved product performance by optimizing assets and scenes.
- Automated asset variations using Unity editor scripts, reducing manual tasks.
- Introduced PlasticSCM and standardized file naming conventions to improve team collaboration and reduce errors.
Stage/Level Designer, Maentrus Digital Lab (MDL), Remote
March 2022 - June 2023 | Freelance
MDL is a game development and publishing company, focusing on mobile games based in Indonesia.
- Created game ideas and design documents, contributing to game content and deliverables.
- Developed procedural generation scripts to speed up level design.
Game Programmer, Gnom Studios, Bekasi
August 2021 - February 2022 | Self-Employed
Gnom Studios is an indie game development studio, creating both 2D and 3D games for mobile and PC platforms.
- Integrated Firebase for user authentication and high-score tracking.
- Designed levels and environments for an action-adventure game prototype.
- Built a multiplayer prototype with Unity, Playmaker, and Photon PUN.
- Configured SFX and VFX for enhanced game immersion.
Education#
B.S. Computer Science (Game Application & Technology Program)
BINUS University, Jakarta
September 2016 - December 2021
GPA: 3.30/4.00
Thesis: Balarunta: Gamification of an Application for Plastic Waste Prevention on Android
Relevant Courses: Game Engine Programming, Object-Oriented Game Programming, Game Design, Human-Computer Interaction
Additional Projects & Activities#
Freelance Web Developer
January 2023 - February 2023
- Built wedding invitation websites, turning designs into responsive pages.
Ristekbrin CPPBT Finalist
January 2020 - December 2020
- Created Balarunta, a mobile app to promote plastic waste collection.
- Developed the User App in Unity (C#) and Admin App in Android Studio (Java), using Firebase for backend services.
Beehub Business Incubator Participant, BINUS University
January 2019 - December 2019
- Co-founded LitterAlly, a startup focused on recycling plastic waste with a mobile app for waste collection.
Freelance Videographer
April 2018 - October 2020
- Provided videography and editing services for events.
- Portfolio: Video Showcase
Videographer & Editor, Capcorn (Indonesian Esport Team)
January 2019 - April 2019
- Created event, competition, and promotional content using Adobe Premiere Pro, After Effects, and Final Cut Pro.
Leadership & Organizational Experience#
KLIFONARA Photography Club, BINUS University
Chairman
January 2018 - December 2018
- Led club activities, organized events, and collaborated with other organizations.
Production Division Coordinator
January 2017 - December 2017
- Managed production-related programs and exhibitions.
Notable Roles & Contributions:
- Coordinated publication and documentation for events.
- Assistant Curator for the Sriwedariku Indonesia photo exhibition.
- Represented the university at the FPSI annual meeting.
Technical Skills#
- Programming: C++, C#, HTML, CSS, JavaScript, Java, Python
- Game Engines: Unity (C#), Unreal Engine (C++, Blueprint)
- Version Control: Git, PlasticSCM
- Tools: Visual Studio, JetBrains Rider, Visual Studio Code
- Design & Editing: Blender, Adobe (PS, AI, PP, AE), Final Cut Pro
Languages#
- English: Proficient
- Indonesian: Native