Details#
Tools: Unity, C#
- Set up existing project files to source control (PlasticSCM).
- Optimized the Free Roam scene, increasing its FPS by about 50% by performing Profiling and Frame Debugging. Combined meshes, readjusted LODs, readjusted light/shadows, readjusted postprocessing, and some other tweaks.
- Added editor script to replace multiple game objects with a single or a list of prefabs and preserve the previous Transform properties.