Details#
Tools: Unreal Engine 5, C++, Blueprint
Tech Art:
- Created the cartoon cel shade material for characters and environments. The material can use texture or color.
- Created the VFXs for the player, environment, and boss fight.
- Created the character animation blueprint, blendspaces, and sockets.
- Adjusted overal lighting and post processing
Programming:
- Created and initiated the game project source control.
- Created the base/parent class of the character and collision actors.
- Implemented health, platform, gate, projectile, and boss mechanics.
Game Design:
- Created the game design and level design.
- Managed and provided the team with a list of features/tasks.
- Checked and provided feedback on implemented features.

