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Sari's Sacred Seed
Game
Programming
Game Design
Tech-Art
Game Jam
Unreal Engine
C++
Locomotion
Niagara System
Level Design
Highlight
A Vertical Slice of an action adventure game made for the GAMESEED 2024 Game Jam.
Creating a Cartoon-Style Circular Fade-to-Black Transition in UE5
Blog
Tech-Art
Unreal Engine
Tutorial
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While developing my platformer game a while ago, I wanted to add a classic circular fade-to-black transition for when the player dies — similar to what you might see in cartoons or 3D Mario games.
Project SD
Game
Game Design
Tech-Art
Solo
Unreal Engine
Locomotion
Level Design
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A solo project of a platformer game made in UE5.
Shader, Material, and VFX
Creative
Game
Learning
Tech-Art
Unity
Unreal Engine
Shadergraph
Particlesystem
Material
Niagara System
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Exploring Unity ShaderGraph, ParticleSystem, UE5 Material, and UE5 Niagara System
UE5 Traversal & Combat
Game
Learning
Tech-Art
Solo
Unreal Engine
Locomotion
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A Character traversal and combat mechanic based on UE5 Manny Skeleton and implemented with MetaHuman character.
Hyper Casual
Game
Game Design
Programming
Tech-Art
Mdl
Level Design
Unity
C#
Pcg
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Developed 20+ games as part of MDL team and in collaboration with a few hyper casual publishers.