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Sari's Sacred Seed
Game Programming Game Design Tech-Art Game Jam Unreal Engine C++ Locomotion Niagara System Level Design Highlight
A Vertical Slice of an action adventure game made for the GAMESEED 2024 Game Jam.
Creating a Cartoon-Style Circular Fade-to-Black Transition in UE5
Blog Tech-Art Unreal Engine Tutorial Highlight
While developing my platformer game a while ago, I wanted to add a classic circular fade-to-black transition for when the player dies — similar to what you might see in cartoons or 3D Mario games.
Project SD
Game Game Design Tech-Art Solo Unreal Engine Locomotion Level Design Highlight
A solo project of a platformer game made in UE5.
Shader, Material, and VFX
Creative Game Learning Tech-Art Unity Unreal Engine Shadergraph Particlesystem Material Niagara System Highlight
Exploring Unity ShaderGraph, ParticleSystem, UE5 Material, and UE5 Niagara System
UE5 Traversal & Combat
Game Learning Tech-Art Solo Unreal Engine Locomotion Highlight
A Character traversal and combat mechanic based on UE5 Manny Skeleton and implemented with MetaHuman character.
Hyper Casual
Game Game Design Programming Tech-Art Mdl Level Design Unity C# Pcg Highlight
Developed 20+ games as part of MDL team and in collaboration with a few hyper casual publishers.